![]() ![]() In October 2017, Brad Wright received permission from Microsoft to share the artwork he had produced for the pitch, and posted it on ArtStation, alongside other concept art for a pitched version of Halo Wars 2: Awakening the Nightmare which would have included Promethean enemies. The pitch was shown to Microsoft, but was ultimately rejected. Artists Brad Wright and Bill Yi created concept art for the pitch, illustrating the proposed space battle mechanics, as well as concepting environments for the game, both on land and in space. The Halo Wars 3 pitch was produced at some point before October 2017, by Creative Assembly. A further series of environmental concepts for ground terrain by Brad Wright was posted under the title of Halo Wars 2 DLC concepts, though the filenames for these images indicate they were originally for Halo Wars 3. Additionally, a concept piece exists showing six different potential land environments, complete with UNSC units traversing the terrain. Brad Wright mentioned the capital ship as where the player would prep their ground forces. Īlthough the pitch mainly concerns space battles, ground battles would still have been present in the proposed game. Meanwhile, various other pieces of artwork show large-scale battles involving many ships of various types, including both UNSC and Covenant vessels. ![]() One piece of concept art depicts a Stalwart-class light frigate with an escort of Longswords and other fighters, all highlighted as individual units. ĭespite the focus on the capital ship itself, other ship types would also have been available as units for the player to control, similar to how ground units are controlled in the previous two games. These buffs would affect aspects of the ship such as shields and thrusters. This ship would have been customisable and upgradeable, with various rooms providing different stat boosts and some even buffing the ship itself in ship-to-ship combat. In this mode, a capital ship would have served as the player's home base, from which the player would prepare and deploy their ground forces. ![]() So players can buy it for the Xbox One and then gets the Windows 10 version for PC for free, or vice versa.Most concept art for the pitch revolved around space combat, a style of gameplay that would have been new to the Halo Wars series. The game will be available for the Xbox One, and it will be an Xbox Play Anywhere title. It’s definitely an intriguing idea, so hopefully Creative Assembly and 343 Industries have something very nifty planned for that scenario.Īfter some delays, Halo Wars 2 is due to finally arrive next year on February 21, 2017. Interestingly enough, the video by Dualshockers hints at a new mode for Halo Wars 2, which is said to be a completely new way to play RTS games. The game is also set after the events of Halo 5: Guardians. After they awake, they find themselves in an unfamiliar place. The developer showcased the first mission of the single-player campaign, which showcases the UNSC crew being in cryosleep for 28 years. A new mode was also reportedly teased for the game. You can check out the new footage for the upcoming game in the player below.ģ43 Industries debuted some new footage for the game during a panel at PAX West 2016. Some new gameplay footage has surfaced online for Halo Wars 2, courtesy of DualShockers. It looks like Halo Wars 2 is coming along nicely. ![]()
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